How to guide tip advice comment about computer manga comic anime video game Trading card photo picture drawing grahic music song edit fun cool serius stuff health body mind Learning Speed reading superb memory education Self help intellectual NLP Meditation hypnosis technical improvement lucid dream mental mastering top list ranking basic to advance genuis tutorial code programing gardening science book detail audio fitness easy deep sleep martial art MMA BJJ variety secret knowledge experience
When we talk about exercising, most people have a lot of excuses.
With anti aging exercise, I hope to remove all your objections.
Why don't people exercise?
• They're too busy; they don't have the time
• They don't have money or space for exercise equipment
• Exercise is too hard and hurts too much
• They'll start when they feel better, or after they lose some weight
• They're not the athletic type or don't want big muscles
• They're just getting older and feel that they can't turn back the clock
Oh,
there's more, but perhaps it's one of these that has stood in your way.
I have a plan for anti aging exercise that will start out slowly, and
gradually get you doing exercises that are achievable and profitable for
the rest of your life. Yes, they will take up to five hours of your
week, and yes, they will require some hard work and sweat, but, as we've
said— nothing of value costs you nothing. We admire the athlete who
excels at his or her sport and the non-athlete who simply keeps fit and
trim. They don't become like that by sitting on the couch making
excuses!
Anti Aging Exercise #1
The first and most important anti aging exercise is strength.
These exercises will do more to jump start your metabolism than either
of the other two. These will increase your lean muscle mass, which
means your body will burn more calories 24/7, not just when you're
exercising. Both men and women have a problem with light-weight
strength exercises. Men think the weights are not heavy enough to be of
any value. Women think the weights will give them bulging biceps.
Neither fear is founded. The purpose of these exercises is to keep you
from losing, and to firm up, the muscles you already have. As we age we
lose muscle mass every year, unless we do work to keep it.
Anti Aging Exercise #2
The second kind of anti aging exercise is aerobic. As you
do this exercise your heart will beat faster, which will strengthen your
entire circulatory system. Good news— you don't need to train for a
marathon. You simply need to walk at a brisk pace. And you can work
your way up to at least five days a week. Some people like to go to the
mall and walk; there are generally a lot of delightful people to walk
with there. My grandmother was a mallwalker into her 95th
year; (and she lived to be nearly 103!) Others like to be outdoors on
forest trails or in city parks, no matter what the weather is like. Or
perhaps you like the convenience of using a treadmill, while reading a
book or watching TV, right in your own home.
Anti Aging Exercise #3
The third and easiest anti aging exercise is stretching.
The purpose of these exercises are to increase your flexibility and
range of motion. It is a myth that aging is the only factor that causes
us to lose flexibility. Studies show that a sedentary lifestyle is a
bigger factor in decreasing flexibility than aging. By stretching
exercises you can maintain and increase your flexibility, enabling you
to look and feel younger because of the way you move.
Take it Slow to Start
Now if you're in your 40's, 50's, 60's, or above, don't forget it!
You're not 25 anymore! Start out with a little exercise, and gradually
work your way up to more. Never do what you think may injure you, and
seek the counsel of a medical professional, if you feel uncomfortable
about any of this. You may get a little sore after your first four or
five days, but if you don't push yourself too hard, the soreness should
disappear by the end of the second week.
If you've tried before
and failed, perhaps it was because you tried to do too much, too soon.
Maybe you didn't see results fast enough. Anti aging exercise is a
long-term proposition; we're talking about developing a discipline of
exercise that you can do for the rest of your life. Sometimes peoples'
soreness just doesn't seem to ever go away. This is because your body's
cells are just not producing the "repair enzymes" like they did when
you were young. Eating good foods in proper balance, consuming high quality food supplements,
reducing stress, and getting adequate rest can all help. Refusing to
exercise cannot be an option for you, if you want to succeed at anti
aging.
What Does God Have to Say About Exercise?
Most everybody in Bible times walked everywhere they went. They
worked at jobs that required physical effort. Even preparing meals was
hard labor. They worked while it was light and rested when darkness
came. They didn't have couches, let alone TVs. The apostle Paul used
training for the games as a positive illustration for us, as we work now
in preparation for the day we stand before God. In Paul's first letter to Timothy, his young protégé, he wrote these words: "Bodily discipline is of little profit." It is of little
profit because it is just for this life, whereas godliness yields
profit for the life to come as well as for this present life. The word
that is translated "discipline" comes from a Greek word that indicated
the considerable commitment of the athlete. While physical exercise
only holds value for this present life, a fit and useful body is a great
vessel to use for serving God and others.
You Don't Have to Join the Athletic Club
Many people have complex exercise machines, or "miracle working"
mechanisms (as seen on TV?), that are just gathering dust in the corner
of their garage (under a pile of boxes?) I cannot tell you how to use
them, but I will show you simple exercises that will require, at most, a
sturdy bench, and a set of dumbbells. Altogether they should only cost
you somewhere between $100 and $200. Now if you want to use a
treadmill, that will cost you a few hundred more.
In the next few
pages I will show you how you can succeed at all three of these
exercises, and how you can fit them into your weekly schedule. I will
try to be your "fitness mentor", even though I'm not a buff twenty-five
year old, with ripped abs. I'm probably more like you— just trying
enjoy the last half of my life in a body that is surely getting older,
but still working very well.
Now let's get into these anti aging exercises; we'll begin with strength training exercises.
Final Fantasy XIII-2 is a role-playing video game
developed and published by Square Enix for the PlayStation 3 and Xbox 360.
Initial release date: December 15, 2011
Publisher: Square Enix
Series: Final Fantasy, Fabula Nova Crystallis Final Fantasy
Developers: Square Enix, tri-Ace
Platforms: PlayStation 3, Xbox 360, Microsoft Windows
In the world where I once existed, time's path is no longer certain...
—Lightning
Final Fantasy XIII-2 is the direct sequel to Final Fantasy XIII, and is also a part of the Fabula Nova Crystallis: Final Fantasy series. It was developed by Square Enix and tri-Ace. The game takes place three years after the events of Final Fantasy XIII, and depicts the story of Serah Farron's journey across time and space to prevent the end of the world while searching for her missing sister, Lightning.
Final Fantasy XIII-2 retains the Command Synergy Battle and Paradigm Shift systems from its predecessor and the Battle System is simply a more evolved form of Final Fantasy XIII's battle system. One new gameplay element, called the Mog Clock, has been added, where the player must attack monsters on the field before the time is up to get the upper hand in the ensuing battle.
When the player attacks a monster, the screen lights up and the scene
switches to a battlefield, marking the start of a battle.
Non-player characters (such as the remnant military operatives)
react to the monsters that appear in the field but don't affect any
battles that may ensue. Another new feature is the Paradigm Tune,
which enables the player to customize how the AI-controlled party
members use their abilities in battle. Though the player still controls
one out of a three-member party, they are able to initiate the Change Leader option to switch the party member they control during battle. If the current party leader is KO'd,
the party leader is automatically switched to the other human
character. The defeat of the human characters in the party results in a game over.
Characters grow via a revamped Crystarium System, and they have levels
unlike the previous game, gained by moving through the Crystarium. Each
character's Crystarium is no longer in the form of tiers, but now takes
the shape of their respective weapon, and includes all possible
paradigm roles on a singular Crystarium, similar to the Sphere Grid from Final Fantasy X.
As a player advances through the Crystarium, they may choose which paradigm role to level up and gain bonus stat increases
alongside level increases. Characters learn different abilities at
certain levels throughout their paradigm role growth. Unlike Final Fantasy XIII, there is no cap on how much a character may grow in the Crystarium at any given time. The weather or Climate Type in an area affects battles, and at one time an uncontrollable guest joins. Summoned Monsters return, but not be in the same form as those in the original game.
Monsters can be caught, trained, and used as party members through the Paradigm Pack
component. Three monsters can be held at a time, and automatically
switch to the role a player shifts to in the paradigm. Players can
customize a monster's stats via leveling up through items, and adornments can be given to monsters to change their appearance. Via the Feral Link
system players can use special abilities from the monsters in the party
by pressing a combination of buttons once a synchronization gauge has
filled. A new form of damage, called Wound Damage, lowers a target's member's max HP during battle and can only be healed by items, giving further incentive to defeat enemies as quickly as possible.
Players are given timed button presses similar to the the Reaction Commands of Kingdom Hearts during Cinematic Action
sequences to gain the upper hand in battle and event scenes. There are
also "Live" sequences, or real time cutscenes that occur to progress the
story, meaning the player maintains control of their character although
the camera is focused elsewhere. Another new element, called the Live Trigger,
allows the player to choose their response in a conversation. The
player character can engage in conversations with NPCs with speech
bubbles and the other characters in the party wander the area getting
into conversations on their own. A new dungeonminigame system has been added, called Temporal Rifts, where the player must guide the character through various puzzles.
Another new gameplay element is the Historia Crux feature, the time travel system in the game that can be accessed through the use of Time Gates throughout areas on the field. The gates are activated by finding artefacts in various ways, such as in hidden treasure chests using Mog.
By resetting the gates Noel and Serah can redo their adventures. Using
Historia Crux, the player can choose the location or era to travel to.
There is a "gate matrix" where players select their next location based
on the game's AF (After the Fall of Cocoon) timeline. Players can access
the save and main menus through gates.
Each character has four slots for equipment and a maximum load
they can carry. The players can use these points up any way they like
to, using them for defensive gear or stat boosting accessories, but
cannot exceed the limit. Monsters in the party can be renamed and equip
decorative items that change their appearance in battle. Monsters grow
by using items, unlike the human characters who use Crystogen Points. Players can buy some of these weapons, armor, items, and monster training goods from the merchant, Chocolina.
Serendipity is an amusement park complete with a casino and minigames such as Chocobo Racing and Slots, which has been compared to the Gold Saucer in Final Fantasy VII. The game retains the missions from Final Fantasy XIII as well as alternate sidequests from various NPCs in which the player must find and retrieve specific items. Unlike those in Final Fantasy XIII, these are available from an early point in the game.
Final Fantasy XIII-2 features difficulty modes of gameplay: Normal and Easy mode, which can be changed at any time. There is the option to save
the game at any point throughout the story from the main menu, and the
game automatically saves the game periodically with the Auto-save
function. Director Motomu Toriyama created an alternate means of playing through the game's multiple endings; players are allowed to reset the Historia Crux gates, returning them to the beginning of the current time period. The "New Game+"
feature is retained as well; although players can reset the gates at
any time, new content and endings become available once the main quest
has been completed.
As a result of Cocoon's fall at the end of Final Fantasy XIII, some of its surviving citizens now reside on Gran Pulse,
and the world has adopted a new dating system ("AF" or "After the
Fall"). In the three years since, new towns and cities have been
established. While searching for Lightning, Serah and Noel travel to old
and new places on Pulse and in Cocoon.
As they travel through time, some locations from Final Fantasy XIII change in appearance. Eden is no longer the capital and the Sanctum is no more. The city of Academia is the new capital, and the new provisional government is run by the Academy, a scientific expedition group wishing to use human technology to build a world that doesn't rely on the fal'Cie.
Playing as Lightning, there is a mysterious new world called Valhalla, the realm of death and chaos at the edge of time in the distant future, ruled by the goddess Etro.
Characters
Playable Characters
Serah Farron
- The main protagonist of the game. She is Lightning's younger sister,
Snow's fiancée, and the only one out of her friends to know Lightning is
still alive. Gaining the ability to have visions of the future, Serah
journeys with Noel to find and save her sister. Her weapon is a bow that
can transform into a sword, though its true form is that of her moogle
companion Mog.
Noel Kreiss
- The deuteragonist of the game. Noel comes from the Dying World at 700
AF, where he is the last surviving human in a world that faced
destruction 200 years after Cocoon's fall. After a chance encounter with
Lightning, he travels into the past to find her sister, Serah. He sets
off with her to save Lightning in the hopes of changing the future. He
uses two swords that are able to combine to form a spear in battle.
Lightning
- The main narrator of the game. Having been attacked by the emerging
chaos and subsequently taken to Valhalla, Lightning is no longer
believed to be alive by anyone except Serah. In reality, she has become a
knight, protecting the goddess Etro in Valhalla while warring with
Caius. She wields a new gunblade resembling a combination of her Blazefire Saber and a traditional sword.
Sazh Katzroy
- Sazh is playable after purchasing his DLC scenario, "Heads or Tails".
Hope reveals Sazh has mysteriously gone missing, and it turns out he
ended up in Serendipity, where he had to save his son by winning in the
casino games. After his time in Serendipity, Sazh resurfaces in Academia
500 AF along with Dajh. Once there, he helps Noel and Serah pursue
Caius in the skies. Sazh is present at the end of the game along with
Noel and Hope. He retains his afro and dual-wield pistols.
Snow Villiers
- Snow left to search for Lightning two years after her disappearance,
but is nowhere to be found at the time Serah sets out on her own search.
He appears as an uncontrollable guest character in the Sunleth
Waterscape at 300 AF. In the DLC episode "Perpetual Battlefield", Snow
is faced as a boss in the Coliseum.
Composers of the original game, Masashi Hamauzu and Mitsuto Suzuki, return joined by Naoshi Mizuta, composer of Final Fantasy: The 4 Heroes of Light and Final Fantasy XI. The game's main theme in the Japanese PlayStation 3 version is "Yakusoku no Basho", sung by Mai Fukui. An English version of the theme, called "New World", sung by Filipino artist Charice Pempengco, is used in the Japanese Xbox 360 and Western releases of the game.
The soundtrack was released on December 14th, 2011. It includes
the standard and limited edition. Standard version soundtrack spans over
four discs, while the limited edition has a bonus DVD packed with two
trailers, the trailer shown at E3 2011 (Japanese voices version), and
the game's Final Trailer (Special Music Edition). The standard edition
retails for 3990¥, and the limited edition is 4880¥.[2] A selection of songs from the game are to be available with the Limited Collector's Edition of Final Fantasy XIII-2
in Europe and the entire soundtrack is to be available to those who
purchase the Crystal Edition in Europe or the Collector's Edition in
North America. However, neither shall include "New World" by Charice.[3] Final Fantasy XIII-2 includes music from Final Fantasy XIII.
The game features downloadable content
in the form of downloadable outfits, weapons, accessories, scenarios,
recruitable monsters and minigames. Though there were initial plans to
release DLC for Final Fantasy XIII, these ideas did not come to fruition. For Final Fantasy XIII-2 the team designed and planned for content, including DLC, that would expand on the world of Final Fantasy XIII-2 since the beginning of its development.[4]
Players with Final Fantasy XIII save data can unlock an additional wallpaper (PS3) or gamer picture (Xbox 360) for the save file. Yoshinori Kitase assures players that the content will allow for even longer play.[5] Post-release downloads include a "Final Fantasy XIII Lost Report" which distributed through the game's official site offers a look back at Final Fantasy XIII's story through Rygdea and Yaag Rosch's perspectives.
The Steam version includes most of the DLC in its normal version,
but some content that is DLC in the console versions is being omitted
for licensing reasons, such as Noel's Assassin's Creed and Mass Effect-themed
costumes. It was soon found that the assets for said costumes were
still in the PC files and could be unlocked but a patch released 22nd
December removed the assets, potentially breaking the save files of
people who had unlocked the costumes.
Hints at a sequel to Final Fantasy XIII were first given when Square Enix stated they would be willing to create a direct sequel if the fans want it.[6] They also said the first installment had enough cut content to fill a new game. Late 2010, in an interview from the Final Fantasy XIII Ultimania Omega, Motomu Toriyama proclaimed the idea to make a story where Lightning "ends up happy in the end."[7] Furthermore, an autographed postcard was personally sent by Tetsuya Nomura
to members of the Japanese Square Enix Members community, with an
artwork of Lightning and a message saying "She must not be forgotten."
Later, Square Enix registered the domain for the game. The game was
officially announced at the "Square Enix 1st Production Department
Premiere" event on January 18, 2011.
Toriyama has said in an interview with Famitsu[8]the
main reason they decided to make a sequel is that there was demand
throughout the world and because the development staff wanted to portray
Lightning's character further, to give her a clear conclusion. This
ended up not being the case, however, and Lightning's story was to be
continued in the sequel Lightning Returns: Final Fantasy XIII.
The development of the first Final Fantasy XIII game was problematic due to poor communication between different sectors of the development, as Final Fantasy XIII had a tremendously large production team. With Final Fantasy XIII-2
the team strove to change this by setting milestones and sharing
content internally. Motomu Toriyama has said that Square Enix realized
they needed to apply more Western technology and production techniques.[9] Because Final Fantasy XIII
was a large-scale project, the developers wanted to keep it secret, but
this led to user testing happening too late in the process and a lot of
feedback about things that needed fixing were decided to be included in
Final Fantasy XIII-2. The team conducted user tests and used the
feedback to make adjustments to the gameplay and this process was
started about a year earlier than what was done with Final Fantasy XIII.[10] Development went better for Final Fantasy XIII-2
than for its predecessor, but Toriyama still feels it could be
improved, thinking they need to add more buffer time for player testing
in the future.[9]
Both PlayStation 3 and Xbox 360 versions of the game only need
one disc. In an interview, director Motomu Toriyama said that the game
has the same amount of volume as Final Fantasy XIII and the
reason they're able to fit the game in less space this time is that the
event scenes are real time rather than prerendered.[11]
In addition to the Square Enix staff, tri-Ace staff were involved with the development of Final Fantasy XIII-2, helping out on the game with aspects of game design, art and programming.[12] Outsourcing development is something Square Enix is looking to do more in the future, based on the experiences of developing Final Fantasy XIII and Final Fantasy XIII-2. "We are also thinking that we will not do large-scale internal development any longer," Toriyama has commented. "We
have a lot of great creators in Square Enix, but for larger-scale
development we will be doing more distributed and outsourced development
to reach our targets on time."[9]
Following player feedback on the linear, story-driven gameplay of Final Fantasy XIII, Final Fantasy XIII-2
focuses on player-driven gameplay with a more open world that players
can explore widely, triggering events as they find them. In all the
different types of gameplay presented, the developers' goal has been to
make the player the main focus and instigator, and the game design to
promote the player progressing through the story rather than just
passively watching.[13] Toriyama compared this mindset to the differences between Final Fantasy X and Final Fantasy X-2 - the latter builds on the world and story of the former and thus can have a stronger focus on gameplay.[14]
Final Fantasy XIII-2 uses different types of art styles and art director Isamu Kamikokuryo has said that even with the world reduced close to ruin after the events of Final Fantasy XIII,
he was careful in expressing the serious tone of the story and the
world when compared to the first game's beautiful but manufactured
setting.[15]
The developers wanted to go with a dark atmosphere and took inspiration
from works of surrealism, such as the art of Salvador Dali and Giorgio
de Chirico, which were used as references when determining the balance
of how far the team should pursue a photo-like realism, or an
unrealistic fantasy.[16]
Kamikokuryo further said that the character designs are built from the
scenario and setting and the new designs for Lightning and Serah are
reflected within the environments where they begin their journey.
There are instances where the line is blurred because these
characters are not meant to be hyper-realistic and have a mysterious
appeal to them. The characters were meant to be a mix between realism
and fantasy. If the end product is distinct from other titles, we've
succeeded.
Toriyama at first didn't want a direct sequel to Final Fantasy XIII and started with the idea of having Final Fantasy XIII-2
take place some 900 years after the first game. After creating the
backstory of the 900 years, the team decided to make it a time-traveling
story.[17]
The story of Final Fantasy XIII included many mysterious elements that are central to the story and the game's universe; l'Cie, fal'Cie, and Ragnarok, to name a few. The developers found that many aspects of Final Fantasy XIII's story were not easily explained. Thus, in Final Fantasy XIII-2 the team wanted to employ a different story-telling style, whereas even if the basic elements of the Final Fantasy XIII universe continue to be present as the backdrop, the story of Final Fantasy XIII-2 centers around a time paradox, which the team thought to be a more familiar form of mystery.
The developers drew inspiration from one-shot TV dramas and opted
for a plot structure where smaller pieces take place quickly one after
another. The story of Final Fantasy XIII-2 is described as a glimpse of a more contemporary drama and to be easier to follow in comparison to Final Fantasy XIII.[18]
In the FMV interviews section of Final Fantasy XIII-2 Ultimania Omega,
the director of the ending FMV, Hiroshi Kamohara, points out that the
"To be continued..." at the end is not supposed to mean "see you next
time...", but more like "the story will continue in the next generation"
and that was the non-Japanese staff that decided to phrase it like
that; the makers of the FMV did not craft it with a sequel in mind.
However, in another interview Yoshinori Kitase has said that the "To be
continued..." was added pertaining to the Lightning DLC.
The developers have revealed some of the main themes they wanted to explore by making Final Fantasy XIII-2. At the end of Final Fantasy XIII, the world was left in ruins and in Final Fantasy XIII-2 the team wanted to offer the player an experience of following the way the world is rebuilt over a long span of time.[18]
Motomu Toriyama called the theme for the game's story "Wish for
Rebirth" and explained that the theme has two meanings: one is rebirth
of the devastated world, and the other is the re-encounter with
Lightning. The wish to rebuild a devastated world may, in part, draw
from the feelings in Japan in the aftermath of the 2011 Tōhoku earthquake and tsunami, as Toriyama has alluded to this disaster in an interview, saying: "The
past year has seen many disasters - not only in Japan but also across
the world. We sincerely hope that the story of Final Fantasy XIII-2 will
bring hope and courage to many people's hearts".[18] In the interview from the Final Fantasy XIII-2 Ultimania Omega, Daisuke Watanabe says the theme is "the future is unknown, but you can keep going as long as you have hope".
Toriyama has said that other than Lightning finding true
happiness, the after-effects of Fang and Vanille's sacrifice on her and
the other characters are another central theme in the game. He has even
compared the light and dark appearances of Lightning and Caius
respectively to those of an angel and the devil, but warned not to jump
to conclusions about which one is which. Toriyama has said that the
traveling system has been completely redone since Final Fantasy XIII,
as the team was trying to create a "truly living world, with lots of
people living all the way to the far corners of the game".[19]
The game is more fantasy-oriented as opposed to the futuristic
feel of its predecessor. The game's general tone is darker and more
mysterious, because the developers wanted to take the concept of death
and extract features of the world of death to reflect them on the story
and universe of Final Fantasy XIII-2.[18]
The story focuses on the Farron sisters as opposed to how the first
game focuses on the love story between Snow and Serah. As opposed to the
story of Final Fantasy XIII, where Lightning is on a quest to save Serah, the story of Final Fantasy XIII-2 is the reverse, with Serah trying to save Lightning. The story of Final Fantasy XIII-2 also explores their relationship as sisters, and how they are similar yet different in their own ways.
A Final Fantasy XIII-2 bundle was released in Japan on
December 15th, 2011 with a black 320GB PlayStation 3 Slim with an image
of Lightning. Square Enix also released two new books in Japan on the
game's release date of December 15th. The first is a postcard book
priced at ¥1,260 that has 24 CG illustrations featuring characters like
Lightning, Serah, Noel, and Caius, as well as an eight-page character
introduction. The second is a 232-page book priced at ¥1,470, titled FINAL FANTASY XIII-2 Fragments Before,
which takes place immediately before the events of the game and
contains several stories revolving around characters such as Serah,
Snow, Noel, and Rygdea and Bartholomew Estheim. The game's story will be
continued in FINAL FANTASY XIII-2 Fragments After.
Square Enix teamed up with Morinaga to promote Final Fantasy XIII-2 in Japan; Morinaga's popular Potelong snack featured for a limited time Final Fantasy XIII-2
themed packaging. To promote the game's release, AKB48 member, Yuko
Oshima, was appointed the leader of a group of thirteen official test
players[20] and Square Enix often released videos of her and other test players playing the game.
Final Fantasy XIII-2 is going to be re-released in Japan
under Square Enix's "Ultimate Hits" label. Titled "Final Fantasy XIII-2
Digital Contents Selection", it will be released on July 18th for 5,040
yen (approximately $50 US). The base game will be available in stores
and for download, retailing at 2,940 yen or 2000 Microsoft Points. A DLC
bundle containing the same DLC included on the "Ultimate Hits"
rerelease will be made available for download for 2,100 yen or 1,360
Microsoft points, approximately $21 US.
The DLC bundle includes all six Coliseum fights (Omega, PuPu,
Gilgamesh, Ultros and Typhon, Lightning and Lieutenant Amodar, and Jihl
Nabaat), Serah's White Mage, Summoner and Beachwear outfits, Noel's
Black Mage, Battle Attire and Spacetime Guardian outfits, Mog's Wondrous
Wardrobe outfits, Serah's Genji Bow, Noel's Catastrophe Blade and
Muramasa, and the three bonus episodes for Lightning, Sazh and Snow.
The 4-disc Original Soundtrack. Although this excludes both
"Yakusoku no Basho" and "New World", it includes a bonus track on Disc
4, the "Secret Track" that plays as the background to the DLC coliseum.
A collection of concept artwork containing "a variety of never-before-seen illustrations, environments and more".
These retailers also had their own pre-order bonus: GameStop had the
alternate costume named "Summoner's Garb" available for Serah (with
PowerUp Rewards members also receiving a Genji Bow for her); Amazon had Omega as a Coliseum boss and Best Buy had a hardcover book entitled "FINAL FANTASY XIII -Episode i-", a story written by Jun Eishima that ties together the events between the predecessor and the game.
Ultimate Prize winners of the Word to Your Moogle tour received a pink and white PlayStation 3 or Xbox 360 featuring Mog.
Europe and Australia had three different editions of Final Fantasy XIII-2 available to purchase.[22]
The "Limited Collector’s Edition", with recommended retail price of
£59,99/68€, includes the game; a composer selected soundtrack CD, an
artbook, six postcards featuring CG artwork of Caius, Hope, Lightning,
Noel, Serah and Snow and a high definition lenticular art print of
Lightning.
The Crystal Edition, with recommended retail price of £79,99/91€,
includes all of the items above, although the composer selected
soundtrack is replaced with the 4-disc Final Fantasy XIII-2 Original Soundtrack
(this soundtrack will include all background music from the game as
well as the "Secret Track" from the DLC Coliseum, but not the theme song
"New World"). Also included is a T-shirt from the Square Enix Products
range that is not be available for purchase elsewhere. The Crystal
Edition was strictly limited edition and is packaged in a presentation
box.
The Nordic Edition includes the game and two additional
downloadable pieces of content; the "Fight In Style" pack which includes
the "Summoner's Garb" alternate costume for Serah and the "Battle
Attire" alternate costume for Noel as well as the recruitable monster
battle with Omega and the second downloadable bonus is the Muramasa weapon for Noel, which increases the ATB Gauge charge rate.
Preorder bonuses for Europe and Australia were available for customers preordering from certain retail outlets.
The preorder extras include:
An exclusive steelbook case from steelbook.com, the downloadable
content "Fight In Style" pack, which contains a boss battle with the
recruitable monster Omega and the alternate costume "Summoner's Garb"
for Serah and the alternate costume "Battle Attire" for Noel, Final Fantasy XIII -Episode i- which is a paperback novella that fills the gaps between Final Fantasy XIII and Final Fantasy XIII-2 and three lithograph artcards of official promotional posters. Available from GAME UK.
A code which allows the buyer to obtain the unique downloadable
weapon Muramasa for Noel, which increases the ATB Gauge charge rate.
Available from Amazon.co.uk.
Multiple Asian editions of Final Fantasy XIII-2 for
PlayStation 3 and Xbox 360 have been released. Asian Japanese versions
(Japanese voice and texts) for both consoles released On December 15,
2011 and all other versions were released on January 31, 2012 for Asian
regions (Hong Kong, Taiwan, Singapore and Malaysia, etc). Like its
predecessor, the version features Japanese voice overs and both Chinese
and English subtitles are available. Bundled and limited versions are
also available.[23][24][25][26][27]
PS3 Japanese Version (Japanese Voice & Subtitles)[28]
PS3 English Version (English Voice & Subtitles) (8 post cards included for pre-order bonus)
PS3 Chinese + English Version (Japanese Voice, Chinese/English Subtitles) (8 post cards included for pre-order bonus)
PS3 Chinese + English PS3 Bundle Version (Japanese Voice, Chinese/English Subtitles), which includes the game disc and:
PS3 FINAL FANTASY XIII-2 LIGHTNING EDITION Ver.2 Console
2 DLC codes for Serah's Outfit: Summoner's Garb and Noel's Outfit: Battle Attire (first print limited offer)
A mini clear poster (randomly given out of 8 designs)
1-disc Original Soundtrack -SPECIAL Package- (selected tracks)
8 post cards (pre-order bonus)
Xbox360 Japanese Version (Japanese Voice & Subtitles)[29]
Xbox360 Chinese + English Version (Japanese Voice, Chinese/English Subtitles), which includes the game disc and:
A table calendar
2 DLC codes for Serah's Outfit: Summoner's Garb and Noel's Outfit: Battle Attire (first print limited offer)
X360 Chinese + English Version Limited Edition (Japanese Voice, Chinese/English Subtitles), which includes the game disc and:
A table calendar
2 DLC codes for Serah's Outfit: Summoner's Garb and Noel's Outfit: Battle Attire (first print limited offer)
1 mini clear poster (randomly given out of 8 designs)
1-disc Original Soundtrack -SPECIAL Package- (selected tracks)
8 post cards
In September 2012 a Dual Pack including both Final Fantasy XIII and Final Fantasy XIII-2 was released in Asian regions.
On June 11, 2013, Final Fantasy XIII-2 became available on North American and European PlayStation Network, along with the DLC bundle pack. The Japanese PlayStation Network also released the game on July 16, 2013.
Square Enix announced at Tokyo Game Show 2014 that Final Fantasy XIII, Final Fantasy XIII-2, and Lightning Returns: Final Fantasy XIII are coming to PC and Steam.[30]
The game was available on December 11, 2014, including a range of
the downloadable content from the original console versions, plus the
choice for either English or Japanese voiceovers (Japanese voiceovers
only for Asian version, with English subtitle), 60 frames-per-second
graphics and customizeable rendering resolution (720p, 1080p, and more).[31]
During its first week of release in Japan, Final Fantasy XIII-2
sold 524,000 copies with the PlayStation 3 version topping the charts.
The Xbox 360 sold far fewer copies due to the low number of Xbox 360
customers in Japan. First week sales in Japan were much poorer than for Final Fantasy XIII, which sold 1.5 million units in its first week.[32] By the end of 2011, the game sold 697,146 units, becoming the fifth bestselling game from Japan in 2011.[33]
Japanese magazine Famitsu gave the game a perfect 40 score with each of the four reviewers giving the game a 10. This marks Final Fantasy XIII-2 as the second Final Fantasy game to receive a perfect score from the said magazine, the first one being Final Fantasy XII. Dengeki gave the game an S score, the highest score in their scale.[34]
Western reviewers are more critical of the game. It received an 8.0 from IGN.
The reviewer commended the significant improvement it has over the
original although criticized the progression of the story. He also noted
that the characters didn't have clear motivations other than to save
Lightning.[35]Official Xbox Magazine gave the game a 9 out of 10 score. The magazine pointed out its improvement over Final Fantasy XIII in most aspects of the game especially the explorations.[36]
Both PlayStation 3 and Xbox 360 versions of the game received a 79/100 from Metacritic. This makes Final Fantasy XIII-2 the offline numbered Final Fantasy title with the lowest Metacritic score (not counting the remakes of Final Fantasy, Final Fantasy II and Final Fantasy III), lower than Final Fantasy XIII, which received an 83/100. In its 2012 RPG of the Year Awards, Game Informer awarded Final Fantasy XIII-2 with the awards for "Best Combat System" and "Best Villain: Caius."[37]
The Steam rerelease of Final Fantasy XIII-2 received far better reception at the time of its release as opposed to Final Fantasy XIII, the players' favor being 77%, due to the inclusion of graphic options which were initially unavailable in the port of Final Fantasy XIII.
This Final Fantasy game article is a stub. You can help Final Fantasy Wiki by expanding it.
A playable demo of the game was released on January 10th, 2012, in North America, and on January 11th, 2012, in Europe, on PlayStation Network and Xbox Games Store.
Andrew Kishino, Anna Vocino, Annie Mumolo, April Stewart, Ben Diskin,
Cam Clarke, Candi Milo, Charlie Adler, Chris Cox, Chris Parson, Christy
Carlson Romano, Colleen O'Shaughnessey, Daisy Torme, Dave Boat, Debi
Derryberry, Dwight Schultz, Eden Riegel, Eliza Jane Schneider, Gideon
Emery, Grant George, Gregg Berger, Hedy Burress,
Henry Dittman, Hope Levy, Hynden Welch, Jamieson Price, Janice Kawaye,
Jason Spisak, Jessica DiCicco, Jim Meskimen, Joe Cappelletti, John
DeMita, Julia Fletcher, Kari Wahlgren, Keith Ferguson, Keith
Silverstein, Kim Mai Guest, Kirk Thornton, Kyle Hebert, Laura Napoli,
Marc Worden, Masasa Moyo, Matt King, Megan Hollingshead, Michael
Sinterniklaas, Michael Sorich, Michelle Ruff, Mikey Kelley, Neil Kaplan,
Nick Jameson, Nika Futterman, Patrick Seitz, Phil Procter, Quinton
Flynn, Robbie Rist, Robin Becker, Roger Craig Smith, Sam Riegal, Scott
Menville, Stephanie Sheh, Steve Staley, Steve Van Wormer, Tish Hicks,
Travis Willingham, Vanessa Marshall, Vic Mignogna, Wally Wingert, Wendee
Lee, Yuri Lowenthal, Zeus Mendoza
Packaging Artwork
North America (PS3).
North America (Xbox 360).
Europe (PS3).
Europe (Xbox 360).
Japan (PS3).
Japan (Xbox 360).
Crystal Edition for Europe and Australia (PS3).
Crystal Edition for Europe and Australia (Xbox 360).
Collector's Edition for North America (PS3).
Collector's Edition for North America (Xbox 360).
Standard Edition for Asia (PS3).
Standard Edition for Asia (Xbox 360).
Bundled Edition for Asia (PS3).
Pre-order bonus Steelbook case.
Final Fantasy XIII/Final Fantasy XIII-2 Dual Pack PlayStation 3 Asia; September 13th, 2012.
She embraced her destiny and fought the false gods who would enslave mankind.
It
was a battle that changed the world. A brave few defeated the fal'Cie
and saved mankind from destruction. Without the power of the gods to
hold it aloft, Cocoon fell from the sky, and the cradle of humanity
became locked in a frozen embrace with Gran Pulse, realm of monsters.
The tyranny of the gods was lifted, and a new age began.
But she did not see the new dawn. She disappeared, at the very moment of her triumph.
They all believed she was gone forever, never to return. Everyone, that is, except Serah Farron. She clung to a different truth.
Three years have passed.
One
clear night, a meteorite strikes Gran Pulse and shatters the peace of
the new era. Spacetime becomes distorted and terrible monsters attack
through the rifts in the fabric of time.
In the chaos that
ensues, Serah is saved from death by a young stranger called Noel. He
says he is a hunter who has crossed time and space to find her.
"Come with me", he says. "We will travel the timeline and find your sister".
Lightning!
Could she be alive? Could her beloved sister really be in that world of
chaos and death, fighting to save a dying goddess.
It does not take long for Serah to make her fateful decision.
She accepts the weapon that Lightning has gifted her, and resolves to follow this stranger into the future...
—Official Prologue
At the end of Final Fantasy XIII -Episode i-,
Lightning, who felt there was still something threatening the newly
acquired peace, finds herself captured and dragged into the Historia
Crux by chaos due to the effects of Etro releasing her, Snow, Sazh, Hope, Serah, and Dajh from crystal stasis.
As a result of Lightning being written out of history, many believe her to be either dead or crystallized with Vanille and Fang in the crystal pillar.
Only her sister, Serah, remembers reuniting with her after Cocoon fell
and knows she is still alive. Lightning awakens in Valhalla and enters
Etro's temple. Seeing all of time from Valhalla, she looks into the
future and receives a suit of armor, becoming the protector of the dying
goddess. From that point on, Lightning engages many battles against a
man who seeks to destroy Etro, named Caius Ballad.
Within Etro's temple in Valhalla, Lightning looks out from the
balcony and has a vision of a boy in the Historia Crux. Meanwhile, Caius
lays the lifeless body of a girl named Yeul to rest in the ocean of chaos. He summons an army of Rift Beasts and challenges Lightning to battle and she confronts Caius with her own army of summoned monsters and Eidolons. During her and Caius's battle spanning across Valhalla, Lightning notices Etro's Gate
open over the temple and sees a familiar figure fall from the sky. She
recognizes it as the young man she had previously seen in a vision, Noel Kreiss.
Summoning Bahamut, she saves him from his fall but Caius returns as Chaos Bahamut to continue the fight. Lightning asks Noel to find Serah and help her reach Valhalla. She summons a moogle named Mog for Noel to give to Serah, but Caius summons a meteor over Etro's temple. Summoning Odin,
Lightning thrusts herself into the meteor's path as it crushes the
temple. Noel leaps into a Time Gate to find Serah in the past.
By the year 2 AF, many former residents of Cocoon have created settlements on Gran Pulse, like the village of New Bodhum near Cocoon's crystallized structure, and some have gained the ability to wield magic.
One day, Snow promised to look for Lightning and bring her home so he
and Serah can finally get married, but a year goes by and he goes
missing as well.
In New Bodhum at 3 AF, Serah dreams of Lightning's battle with Caius
and Noel coming to New Bodhum to help her. After a crystalline meteor
falls from the sky, she awakens to find her clothes mysteriously
changed. As she heads outside to the shouts of NORA,
Serah sees the village transform into a wasteland. When the village
reverts to normal, it seems time has stopped and New Bodhum has fallen
under attack by monsters. Once time resumes Serah finds herself amid the
chaos and is saved by Noel. With little time to talk, Noel hands Serah a
weapon enabling her to fight off the monsters with him. Serah's weapon
transforms into her new moogle companion. Noel says Mog is a gift from
Lightning, much to Serah's shock.
At the meteorite's crash site Noel reveals he is from 700 years
in the future, and that Lightning is waiting in a place called Valhalla.
He offers to take Serah to her, but the NORA members remain skeptical.
Placing Serah's hand on the meteorite, Noel shows them it is really a
Time Gate. The next day, Noel and Serah use Mog to search around the
village for an artefact that will let them use the gate. After finding
it, Noel reveals he is from a distant future where all of humanity was
wiped out until he was the only one left. Joined by Noel and Mog, Serah
leaves her home to find her sister, but unknown to both of them, they
are being watched by Caius and his companion, Yeul.
Noel and Serah travel through the Historia Crux to the Bresha Ruins in Cocoon two years in the future at 5 AF. They battle an invisible giant called Paradox Alpha, later revealed to be Atlas. Serah and Noel are arrested for being in a restricted area, but they are freed by an Academy scientist named Alyssa Zaidelle. Alyssa asks them to help defeat Atlas before it shuts down the site, as she is in search of something in the ruins.
By destroying the crystal atop Atlas's head, Noel and Serah
defeat him and restore the Bresha Ruins to their former glory. Serah and
Noel find what Alyssa was looking for: a grave belonging to her friend
who died in the Purge
five years ago, and is glad to see her name is not on the grave. Alyssa
reveals she often dreams of dying in the Purge and wonders if she
really did and her current life is an illusion. Hearing Alyssa's story,
Serah laments how the Purge happened because she was made a l'Cie.
Serah, Mog and Noel travel to the Yaschas Massif in the year 10 AF, which is darkened by an eclipse. Noel says that 500 years before his time the fal'Cie Fenrir
appeared and blocked the sun. Serah figures Fenrir appearing in 10 AF
is a paradox as it's only affecting a certain area. They find the Paddra
ruins and meet the Academy leader, Hope Estheim, with an older Alyssa who is now Hope's assistant.
They learn from Hope and Alyssa about the Farseers,
a nation led by the seeress Yeul who had foretold the city's
destruction, inciting conflict among its people and the prophecy to be
fulfilled. With the ancient device called the Oracle Drive they witness images of the events on the Day of Ragnarok
and Lightning in Valhalla. Using the new artefact they got from Hope,
Serah, Mog and Noel enter a Time Gate to solve the paradox causing the
eclipse that also is affecting the Oracle Drive.
They wind up in Oerba
during the year 200 AF, only to find it being sucked into a void. After
solving the multiple paradoxes, they find another Oracle Drive at the
old schoolhouse that projects images of Serah's reunion with Lightning,
but are apprehended by Caius and Yeul. Caius reveals there is more than
one Yeul across different eras, that she has been watching them through
her visions, and that he seeks to punish them for tampering with the
timeline. After a battle, Yeul and Caius leave Oerba, and Noel and Serah
use the artefact they left behind to leave as well.
As they have solved the paradox in Oerba, they have also solved
the paradox in the Yaschas Massif. Serah and Noel arrive in an alternate
version of the Yaschas Massif in the year 10 AF, also known as 1X AF,
where the eclipse never happened. They meet another Yeul, who says she
and Serah are the same in how they can show others the way. Hope and
Alyssa are still at the ruins and the four reunite, even though Hope and
Alyssa don't remember meeting them before, causing Serah and Noel to
repeat their meeting. Hope shows a recording from the Oracle Drive,
which displays clear images of Lightning battling Caius in Valhalla and
Cocoon's crystal pillar crumbling.
Hope will have the Academy prepare for the time Cocoon will fall
to try minimize the damage while Serah and Noel continue to solve the
paradoxes. After Serah and Noel leave, Yeul dies in Caius's arms and he
takes her body away. Serah and Noel end up in the rift between gates
known as the Void Beyond where they briefly explore before returning to the Historia Crux.
They go to the Sunleth Waterscape in 300 AF where Serah has a vision of Snow in danger. They find Snow battling a giant flan called Royal Ripeness,
but upon defeating it together, it regenerates. After Noel demands Snow
to explain why he left Serah and is now fighting in the future, Snow
says Lightning appeared to him in a dream, asking him to protect
Cocoon's pillar, and in turn, Fang and Vanille. Following a trail of
Miniflan, they find two artefacts to use in solving the paradox causing
Royal Ripeness to grow. As Snow stays behind and promises to wait for
them, Noel, Mog, and Serah first visit the Coliseum, and obtain the White Hole fragment from the Arbiter of Time.
Next they venture to the Archylte Steppe at ??? AF where they learn from a group of hunters that a Faeryl
is sucking flan into its mouth, summoning them in the Sunleth
Waterscape. Defeating the Faeryl, the trio receives the Black Hole
fragment and returns to Sunleth Waterscape, only to find Snow missing.
They find him fighting the Mutantomato
and they defeat it together. Noel reprimands Snow for his recklessness
before Snow apologizes and asks Noel to look after Serah for him. When
Snow begins glowing, Noel says it is because the paradox has been
resolved and things that shouldn't exist in this time are disappearing.
Serah notices a l'Cie brand on Snow's arm before he fades away. Noel
says Snow may have asked to become a l'Cie to get the power to protect
his friends and carry out his task.
Noel, Serah and Mog emerge in the Void Beyond and decide to take a
break. Noel tells Serah a group of Farseers always had a girl with the
same appearance, voice, and power who was always called Yeul. They end
up in the city of Academia in 400 AF, a highly advanced Pulsian city
under the control of a Proto fal'Cie. The fal'Cie spots Serah and Noel and transforms citizens into Cie'th.
Serah, Noel and Mog run into Caius who tells them they are
contradictions in the timeline and that he has every reason to eliminate
them. He tells them they met in a tower 200 years earlier and that they
died there after learning the forbidden history sealed inside. Now that
they are here, alive and well, they have caused a paradox. Caius leaves
them with a band of Cie'th and after defeating them, Serah, Noel and
Mog give chase to Caius, but he disappears every time they catch up to
him. They run into Yeul being attacked by several Cie'th, including Zenobia.
After Serah and Noel defeat Zenobia, Yeul tells Noel about her vision
of death before Serah realizes Yeul is dying because they are causing a
paradox. Yeul tells them Caius was never in the city and dies, leaving
them an artefact. Serah, Noel and Mog use a nearby gate to travel to the
Augusta Tower in 200 AF.
In the tower, they spot Caius ascending its levels. They discover the tower's staff are artificial duplicates,
and meet a duplicate of Alyssa who reveals the forbidden history from
the year 13 AF. During that time the Augusta Tower was built as part of
the "Proto Fal'Cie Project," Hope's plan to re-levitate Cocoon without
the crystal pillar. The tower's artificial intelligence rebelled against
its creators and killed everyone, including Hope and Alyssa.
Afterwards, the AI constructed the Proto fal'Cie and created duplicates
to cover the massacre.
Serah, Noel and Mog make their way to the top floor where they
meet the same Yeul they met in Oerba, who gives them an artefact. Yeul
reveals Caius is immortal and knows the entire timeline from remembering
the seeress's visions. She explains Lightning's disappearance from Gran
Pulse was caused by the future being changed and that if Serah and Noel
continue to solve the paradoxes the past will return to the way Serah
remembers it. She reveals the Caius they encountered in Academia was a
fake created by the sentient AI, and that they saw the real Caius in the
tower. Serah and Noel venture into the core to defeat the AI. Yeul sees
the future where everyone is happy and dies smiling. Caius arrives and
mourns for Yeul, vowing to remember her pain, and takes her away.
Serah and Noel arrive to the tower's core and encounter the Proto
fal'Cie Adam, which is using the AI and a paradox to keep itself
functional and it is reincarnated every time Serah and Noel defeat it.
As a last resort Serah shouts at Hope for creating the Proto fal'Cie.
Her yelling reaches out to Hope via the Oracle Drive and the Proto
fal'Cie ceases to exist after Hope decides not to build it the first
place. Having resolved the paradox, Serah has yet another vision.
Serah, Noel and Mog end up in Academia in a new timeline at 4XX
AF where everything is well now that the Proto fal'Cie is gone. They are
greeted by Hope and Alyssa, who used a time capsule Hope invented to
get to Academia in this time period without aging. Back in 1X AF Hope
had begun the "New Cocoon Project" to create a new Cocoon after the old
one is destroyed when the crystal pillar collapses in the future. After
seeing the Thirteenth Ark
in the Oracle Drive in 13 AF, he and Alyssa entered the time capsule
and awoke in Academia to learn how it can be made airborne. For his New
Cocoon Project to succeed, Hope requires five Graviton Cores hidden throughout the timeline to make his new Cocoon float.
Serah and Noel retrieve the Graviton Cores and Alyssa gives them
an artefact to use the new Time Gate back in town. Hope and Alyssa meet
them at the gate to see them off, promising to meet again a century in
the future. When Serah and Noel enter the gate Alyssa smirks but only
Mog notices. When Mog follows after Serah and Noel, he and Serah get
separated from Noel in the Historia Crux. Alyssa betrayed them and
tricked them into Caius's trap because she is a living paradox and won't
exist in the corrected timeline.
Serah and Noel end up in the Void Beyond where Mog is phased out and
becomes invisible to Serah, and Noel is impaled by Caius. Serah goes on
alone and meets several Yeuls from different time periods. Each Yeul
tells Serah certain truths about her, the l'Cie who saved Cocoon, and
history's change, ending in revelation that like Yeul, Serah has the "Eyes of Etro,"
the ability to see the future, a skill granted by the goddess herself.
The last Yeul tells Serah that whenever people die in the Void Beyond it
can take the shape of their heart's desires, and warns her that as she
changes the timeline she brings herself closer to death.
This Yeul transforms into Caius, and Serah is forced to fight
him. He tells her about Noel's fate and that as the result of Etro
freeing her and the other l'Cie on the Day of Ragnarok, the lives of the
Yeuls throughout time were cut short. Caius plans to send everything
back to Valhalla to save Yeul from her fate even if it means destroying
time itself. Caius impales Serah from behind causing chaos to burst from
her body.
Serah, in her old clothes, is awakened in New Bodhum by the NORA
members. She is confused as they tell her she never left on a journey
and have never heard of Noel. When she heads into the NORA House she
finds Snow. It seems she is in a dream
where everything is the way she wants it to be; she is married to Snow
and Lightning never disappeared. When the fake Lightning attempts to
convince Serah to remain in the dream world forever, Serah remembers the
real Lightning is fighting in Valhalla waiting for her, and refuses,
causing the fake Lightning to disperse into chaos.
Serah hears a familiar voice giving her words of encouragement
and encounters Vanille and Fang. The pair reveals they reached Serah
since she rejected the fake Lightning and came to help her escape the
dream in the Void Beyond. They tell her Noel needs her help to escape
from his own dream. Leaving a spacetime distortion to lead Serah to
Noel, Vanille and Fang return to their dream inside Cocoon's pillar.
Serah heads into the distortion to find Noel and save him.
Noel is caught within his own dream world based on his past memories from his home of the Dying World
at 700 AF. Serah follows Noel and witnesses his conversations with
Caius and Yeul. Caius tells Noel he must kill him to become Yeul's next Guardian and receive his Heart of Chaos,
a manifestation of Etro. Should it stop beating the goddess will die,
the chaos of Valhalla will be unleashed into the world and history will
be destroyed.
Noel refuses and Caius defeats him in battle before leaving for
Valhalla to slay the goddess Etro to free Yeul from her cycle of
reincarnation. Serah witnesses Noel talking to Yeul who has a vision of
the future and dies in his embrace, promising him they will meet again
someday. Noel goes after Caius and gets drawn into the sky by a light
which would lead him to Valhalla, but Serah catches up to him and helps
Noel awaken from his dream. Serah is willing to continue their journey,
but Noel is reluctant, because he now knows why Yeul died. Every time a
seeress has a vision of the future a piece of her life will vanish, and
if she has a vision strong enough she will die. Since Serah has the same
ability, she, too, is in danger of dying the same way each time she and
Noel change the timeline, but Serah is willing to take the risk to save
the future.
Serah and Noel return to where Yeul died, and the Oracle Drive
shows her vision of Noel fighting to save the future and the two of them
reuniting. A distortion appears and Mog returns to normal. Mog reveals
his soul was trapped in the Void Beyond until Lightning saved him and
that Caius was once a Pulse l'Cie with the Focus
of Yeul's protection, until Etro saved him and made him immortal. Noel
and Serah realize Caius has been plotting for centuries, using his
immense power and knowledge of Yeul's visions to create the paradoxes to
reach his goal: the goddess's death and world destruction.
Serah, Noel and Mog go through the time distortion in the Dying World
and end up in New Bodhum in 700 AF, finding the village a desolate
wasteland. They meet Lightning who has come from Valhalla and explains
everything that happened to her and what Caius is plotting. Caius is
trying to destroy Cocoon so the surge of departing souls
would open Etro's Gate and send waves of chaos to erupt from Valhalla.
Chaos would engulf the world, turning it into a place where time, life,
and death don't exist, essentially remaking the world in Valhalla's
image.
Noel realizes Caius is doing this for Yeul's sake to stop her
from suffering her cycle of death and rebirth. To prevent this, Caius
must be stopped in both Valhalla and the Mortal World. Since Lightning
can't do this alone she needs help from Serah and Noel. She tells them
that in the year 500 AF, Hope will launch the new Cocoon and Caius will
attempt to bring it and the old Cocoon down in one fell swoop. Lightning
tells them if they save the new Cocoon and stop Caius, the timeline
will be restored.
Mog reveals a new gate to take Noel and Serah to 500 AF and
Lightning prepares to return to Valhalla to face Caius. Serah asks her
if they will be together again when everything is over, but Lightning
only smiles and replies, "One thing at a time, Serah," and leaves.
Serah, Noel and Mog arrive at Academia at 500 AF, the time of the
prophecy, but the city is a labyrinth of chaos and the populace has been
evacuated to Hope's new Cocoon. As they journey through the area they
hear Yeul's voice warning them not to fight Caius and kill Etro.
Reaching Academy headquarters, Caius attacks them as Chaos Bahamut and
with summoned monsters, but they are saved by Hope. They give chase to
Caius on an airship piloted by Sazh Katzroy,
and Serah and Noel fight Caius as Chaos Bahamut and his human form. A
portal in the sky leading to Valhalla opens and Caius flies into it as
Chaos Bahamut. Hope is eager to go after him, but Serah insists he must
stay behind and protect Vanille, Fang, and his new Cocoon.
Serah, Noel and Mog jump into the portal and encounter Caius in
Valhalla. They defeat him but he still swears to stop Yeul's cycle of
reincarnation by destroying Etro. Noel attempts to convince Caius Yeul
wouldn't want the world destroyed, and that she kept returning out of
her own will because she wanted to be with him. After Noel cuts him
down, Caius transforms into his ultimate form, Jet Bahamut,
and blasts at Serah and Noel, sending them falling into an abyss
beneath the waves of chaos, but Lightning saves them, urging them to
keep hope alive. Serah and Noel defeat Jet Bahamut, and his supporters—Garnet Bahamut and Amber Bahamut—and Caius reverts into a human.
Caius claims that if what Noel says about Yeul is true, then Noel
must kill him. When he refuses, Caius tries to provoke Noel by saying he
had killed Lightning, but Noel tells the shocked Serah that Caius is
lying. Caius claims to already know how everything will end and provokes
Noel by lunging at Serah. Noel intervenes, but Caius takes Noel's blade
and tells him that those who change time must choose who lives and
dies, and that Noel must bear the burden of the "eternal paradox." Caius
forces the blade through his heart and as he slowly disappears, Serah
and Noel realize that Caius had been consumed by sorrow over the
centuries and always wanted to die in Valhalla to end Yeul's suffering.
With the final paradox resolved the timeline is fixed, and Serah, Noel,
and Mog return to Gran Pulse in 500 AF before the gates disappear.
After Caius's defeat, Sazh removes Fang and Vanille from the crystal
pillar before the old Cocoon falls, and the new one, named "Bhunivelze,"
rises into the sky. Serah, Noel, and Mog return from Valhalla but
everyone's victory is short-lived when Serah has another vision and dies
in Noel's arms prior to Hope arriving from Academia to greet them. The
sky darkens and Mog grows weak, saying the goddess is gone. Noel
remembers Caius's warning about Etro and the Heart of Chaos, realizing
he played into Caius's scheme.
As revealed in the secret ending,
"The Goddess is Dead," Caius is alive and within Etro's Throne Room in
the Void Beyond. He gloats how Serah and Noel unknowingly helped him
create a new world where both he and Yeul are freed from their
respective curses as the chaos erupts from Etro's Temple. Without Etro
to hold it back the chaos within the unseen realm bleeds into the
visible world through an opened Etro's Gate as Valhalla manifests on
Gran Pulse.
As revealed in "Lightning's Story: Requiem of the Goddess,"
after being defeated by Caius while getting a vision of Serah's death,
Lightning finds her sister's spirit held hostage by Shadow Yeul, a
chaos-based entity who was present in Serah and Noel's journey. Refusing
Lightning's demand to release Serah, Shadow Yeul conjures Caius to
fight her while telling Lightning she is the one who caused Serah's
death. Realizing she had put her sister on the path that led to her
death, Lightning is about to give up when Serah's spirit appears before
her. Explaining she knew what would happen and has no regrets of making
the choice to continue, Serah asks Lightning to always remember her as
she promises they will meet again.
After coming to her senses in Etro's temple, Lightning's hope for
the future is renewed. As the chaos blends Gran Pulse and Valhalla,
Lightning ascends to the goddess's throne and transforms into an
indestructible crystal epitaph to preserve the world's existence in
Etro's place along with Serah's memory, waiting for a time at the end of
eternity when she will awaken and be reunited with her sister. In a
secret post-credits scene, Lightning wakes up in a distant future to
find a dying world.
A Giant Mistake: Both sides of the Pulsian civil war,
which will eventually bring down Cocoon's pillar, unleash an army of
Atlases on the Archylte Steppe. Serah and Noel are trapped in the middle
of the war and resolve to take down each one. The last shot is of a
downed Atlas with both Serah's and Noel's weapons lodged in an unbroken
crystal atop the beast's head.
Mischievous Mog's Marvelous Plan with Flan: Noel and Serah use magic to disguise themselves as a Microchu and Miniflan
to remain unnoticed while Mog helps them prepare a poisonous pudding to
kill the evil Royal Ripeness, who has taken over the Sunleth Waterscape
and wants to transform Cocoon into a human-free world of monsters.
Vanille's Truth: In a time after the War of Transgression, Serah and Noel find a crystallized Vanille in Oerba and promise to find Fang for her.
Test Subjects: Serah, Mog, and Noel are modified by the
Proto fal'Cie Adam to serve as guards in the Augusta Tower. They briefly
wonder what they were supposed to be doing before their memories were
erased, which prompts Adam to question whether there are paradoxical
aspects in the souls of every human.
The Future is Hope: Snow appears in Academia 4XX AF with
a security detail that arrests Alyssa, preventing her from giving Serah
and Noel the booby-trapped artefact from Caius. Snow warns Hope of his
imminent assassination coming in three days and tells Noel to stay
behind to guard him. He states he has thirteen crystals to find
throughout time before flying off with Serah and Mog on Shiva as Noel and Hope look on.
Beneath a Timeless Sky: Serah, Noel and Yeul are trapped
in New Bodhum in 700 AF, looking for a way out. Yeul can no longer see
the future due to the timeline's collapse. A meteorite lands outside the
town in a similar place and manner as the one in 3 AF, and they run off
to investigate.
Fate and Freedom: Serah remains in her eternal dream
with Lightning, Snow, and the members of NORA in New Bodhum, though she
feels it will never be perfect without Noel and Mog, both of whom she
can only faintly remember.
Heir to Chaos: Noel inherits the Heart of Chaos from
Caius and succeeds him as Yeul's Guardian. As Noel floats through the
Historia Crux he looks through Caius's inherited memories and resolves
to save Yeul, Serah, and Caius from their fates.
Novelization
Final Fantasy XIII-2 has two novels that contain a series of stories from the perspectives of different characters. Final Fantasy XIII-2 Fragments Before contains stories that reveal events before those in the game, and Final Fantasy XIII-2 Fragments After reveals more details from before the game as well as events during and after it.
.
.
___________________________________________
Need More Detail ? contact me !!
I sell a lot of stuff, program. knowledge, etc.. at a small cost.
I will guide you step by step, personally. My Paypal Account is : ksw.industries@gmail.com