Monday 15 May 2017

Assembly Language programming : Emu8086 and MASM / TASM compatibility


Emu8086 - Assembly Code Compiling and MASM / TASM compatibility


Compiling Assembly Code



Type your code inside the text area, and click [Compile] button. You will be asked for a place where to save the compiled file.
After successful compilation you can click [Emulate] button to load the compiled file in emulator.



The Output File Type Directives:



      #MAKE_COM#
      #MAKE_BIN#
      #MAKE_BOOT#
      #MAKE_EXE#
You can insert these directives in the source code to specify the required output type for the file. Only if compiler cannot find any of these directives it will ask you for output type before creating the file.


Description of Output File Types:


  • #MAKE_COM# - the oldest and the simplest format of an executable file, such files are loaded with 100h prefix (256 bytes). Select Clean from the New menu if you plan to compile a COM file. Compiler directive ORG 100h should be added before the code. Execution always starts from the first byte of the file.
    Supported by DOS and Windows Command Prompt.



  • #MAKE_EXE# - more advanced format of an executable file. Not limited by size and number of segments. Stack segment should be defined in the program. You may select EXE Template from the New menu in to create a simple EXE program with defined Data, Stack, and Code segments.
    Entry point (where execution starts) is defined by a programmer.
    Supported by DOS and Windows Command Prompt.



  • #MAKE_BIN# - a simple executable file. You can define the values of all registers, segment and offset for memory area where this file will be loaded. When loading "MY.BIN" file to emulator it will look for a "MY.BINF" file, and load "MY.BIN" file to location specified in "MY.BINF" file, registers are also set using information in that file (open this file in a text editor to edit or investigate).
    In case emulator is not able to find "MY.BINF" file, current register values are used and "MY.BIN" file is loaded at current CS:IP.
    Execution starts from values in CS:IP.
    This file type is unique to Emu8086 emulator.

    ".BINF file is created automatically by compiler if it finds #MAKE_BIN# directive.
    WARNING! any existing ".binf" file is overwritten!

    
     #LOAD_SEGMENT=1234#
     #LOAD_OFFSET=0000#
     #AL=12#
     #AH=34#
     #BH=00#
     #BL=00#
     #CH=00#
     #CL=00#
     #DH=00#
     #DL=00#
     #DS=0000#
     #ES=0000#
     #SI=0000#
     #DI=0000#
     #BP=0000#
     #CS=1234#
     #IP=0000#
     #SS=0000#
     #SP=0000#

    Values must be in HEX!

    When not specified these values are set by default:
    LOAD_SEGMENT = 0100
    LOAD_OFFSET = 0000
    CS = ES = SS = DS = 0100
    IP = 0000

    If LOAD_SEGMENT and LOAD_OFFSET are not defined, then CS and IP values are used and vice-versa.


    In case Load to offset value is not zero (0000), ORG ????h should be added to the source of a .BIN file where ????h is the loading offset, this should be done to allow compiler calculate correct addresses.



  • #MAKE_BOOT# - this type is a copy of the first track of a floppy disk (boot sector).
    You can write a boot sector of a virtual floppy (FLOPPY_0) via menu in emulator:
    [Virtual Drive] -> [Write 512 bytes at 7C00 to Boot Sector]
    First you should compile a ".boot" file and load it in emulator (see "micro-os_loader.asm" and "micro-os_kernel.asm" in "Samples" for more info).

    Then select [Virtual Drive] -> [Boot from Floppy] menu to boot emulator from a virtual floppy.

    Then, if you are curious, you may write the virtual floppy to real floppy and boot your computer from it, I recommend using "RawWrite for Windows"

    (note that "micro-os_loader.asm" is not using MS-DOS compatible boot sector, so it's better to use and empty floppy, although it should be IBM (MS-DOS) formatted).
    Compiler directive ORG 7C00h should be added before the code, when computer starts it loads first track of a floppy disk at the address 0000:7C00.
    The size of a .BOOT file should be less then 512 bytes (limited by the size of a disk sector).
    Execution always starts from the first byte of the file.
    This file type is unique to Emu8086 emulator.




Error Processing

Compiler reports about errors in a separate information window:



MOV DS, 100 - is illegal instruction because segment registers cannot be set directly, general purpose register should be used:
MOV AX, 100
MOV DS, AX


MOV AL, 300 - is illegal instruction because AL register has only 8 bits, and thus maximum value for it is 255 (or 11111111b), and the minimum is -128.





Compiler makes several passes before generating the correct machine code, if it finds an error and does not complete the required number of passes it may show incorrect error messages. For example:

#make_COM#
ORG 100h

MOV AX, 0
MOV CX, 5
m1: INC AX
LOOP m1                ; not a real error!

MOV AL, 0FFFFh         ; error is here.

RET
List of generated errors:
(7) Condition Jump out of range!: LOOP m1
(9) Wrong parameters: MOV AL, 0FFFFh
(9) Operands do not match: Second operand is over 8 bits!

First error message (7) is incorrect, compiler did not finish calculating the offsets for labels, so it presumes that the offset of m1 label is 0000, that address is out of the range because we start at offset 100h.

Make correction to this line: MOV AL, 0FFFFh (AL cannot hold 0FFFFh value). This fixes both errors! For example:


#make_COM#
ORG 100h

MOV AX, 0
MOV CX, 5
m1: INC AX
LOOP m1                ; same code no error!

MOV AL, 0FFh           ; fixed!

RET



When saving a compiled file, compiler also saves 2 other files that are used for Emulator to show actual source when you run it, and select corresponding lines.

  • *.~asm - this file contains the original source code that was used to make an executable file.
  • *.debug - this file has information that enables the emulator select lines of original source code while running the machine code.
  • *.symbol - Symbol Table, it contains information that enables to show the "Variables" window. It is a text file, so you may view it in any text editor.
  • *.binf - this file contains information that is used by emulator to load BIN file at specified location, and set register values prior execution; (created only if an executable is a BIN file).








MASM / TASM compatibility


Syntax of Emu8086 is fully compatible with all major assemblers including MASM and TASM;   though some directives are unique to Emu8086.   If required to compile using any other assembler you may need to comment out these directives, and any other directives that start with a '#' sign:

#MAKE_COM#
#MAKE_EXE#
#MAKE_BIN#
#MAKE_BOOT#




Emu8086 does not support the ASSUME directive, actually most programmers agree that this directive just causes some mess in your code.   Manual attachment of CS:, DS:, ES: or SS: segment prefixes is preferred, and required by Emu8086 when data is in segment other then DS. For example:

MOV AX, [BX]        ; same as MOV AX, DS:[BX]
MOV AX, ES:[BX]




Emu8086 does not require to define segment when you compile a COM file, though MASM and TASM may require this, for example:


CSEG    SEGMENT     ; code segment starts here.

; #MAKE_COM#        ; uncomment for Emu8086.

ORG 100h

start:  MOV AL, 5   ; some sample code...
        MOV BL, 2
        XOR AL, BL
        XOR BL, AL
        XOR AL, BL

        RET

CSEG    ENDS        ; code segment ends here.

END     start       ; stop compiler, and set entry point.


Entry point for COM file should always be at 0100h (first instruction after ORG 100h directive), though in MASM and TASM you may need to manually set an entry point using END directive. Emu8086 works just fine, with or without it.

In order to test the above code, save it into test.asm file (or any other) and run these commands from command prompt:

For MASM 6.0:

  MASM test.asm
  LINK test.obj, test.com,,, /TINY
For TASM 4.1:
  TASM test.asm
  TLINK test.obj /t
We should get test.com file (11 bytes), right click it and select Send To and emu8086. You can see that the disassembled code doesn't contain any directives and it is identical to code that Emu8086 produces even without all those tricky directives.




A template used by Emu8086 to create EXE files is fully compatible with MASM and TASM, just comment out #MAKE_EXE# directive to avoid Unknown character error at line 11.

EXE files produced by MASM are identical to those produced by emu8086.   TASM does not calculate the checksum, and has slightly different EXE file structure, but it produces quite the same machine code.

Note: there are several ways to encode the same machine instructions for the 8086 CPU, so generated machine code may vary when compiled on different compilers.




Emu8086 assembler supports shorter versions of BYTE PTR and WORD PTR, these are: B. and W.

For MASM and TASM you have to replace B. and W. with BYTE PTR and WORD PTR accordingly.

For example:

LEA BX, var1
MOV WORD PTR [BX], 1234h ; works everywhere.
MOV w.[BX], 1234h        ; same instruction, but works in Emu8086 only.
HLT

var1  DB  0
var2  DB  0







  emu8086 is better than NASM, MASM or TASM

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Send me any small amount of money is welcome.

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Saturday 13 May 2017

Assembly Language : 8086 Assembler Tutorial Part 10

Assembly Language programming : 8086 Assembler Tutorial (Part 10)

Macros

Macros are just like procedures, but not really. Macros look like procedures, but they exist only until your code is compiled, after compilation all macros are replaced with real instructions. If you declared a macro and never used it in your code, compiler will simply ignore it. emu8086.inc is a good example of how macros can be used, this file contains several macros to make coding easier for you.

Macro definition:

name    MACRO  [parameters,...]

             <instructions>

ENDM


Unlike procedures, macros should be defined above the code that uses it, for example:

MyMacro    MACRO  p1, p2, p3

     MOV AX, p1
     MOV BX, p2
     MOV CX, p3

ENDM

ORG 100h

MyMacro 1, 2, 3

MyMacro 4, 5, DX

RET


The above code is expanded into:

MOV AX, 00001h
MOV BX, 00002h
MOV CX, 00003h
MOV AX, 00004h
MOV BX, 00005h
MOV CX, DX




Some important facts about macros and procedures:
  • When you want to use a procedure you should use CALL instruction, for example:
    CALL MyProc
  • When you want to use a macro, you can just type its name. For example:
    MyMacro
  • Procedure is located at some specific address in memory, and if you use the same procedure 100 times, the CPU will transfer control to this part of the memory. The control will be returned back to the program by RET instruction. The stack is used to keep the return address. The CALL instruction takes about 3 bytes, so the size of the output executable file grows very insignificantly, no matter how many time the procedure is used.

  • Macro is expanded directly in program's code. So if you use the same macro 100 times, the compiler expands the macro 100 times, making the output executable file larger and larger, each time all instructions of a macro are inserted.

  • You should use stack or any general purpose registers to pass parameters to procedure.

  • To pass parameters to macro, you can just type them after the macro name. For example:
    MyMacro 1, 2, 3
  • To mark the end of the macro ENDM directive is enough.

  • To mark the end of the procedure, you should type the name of the procedure before the ENDP directive.


Macros are expanded directly in code, therefore if there are labels inside the macro definition you may get "Duplicate declaration" error when macro is used for twice or more. To avoid such problem, use LOCAL directive followed by names of variables, labels or procedure names. For example:


MyMacro2    MACRO
 LOCAL label1, label2

 CMP  AX, 2
 JE label1
 CMP  AX, 3
 JE label2
 label1:
   INC  AX
 label2:
   ADD  AX, 2
ENDM


ORG 100h

MyMacro2

MyMacro2

RET


If you plan to use your macros in several programs, it may be a good idea to place all macros in a separate file. Place that file in Inc folder and use INCLUDE file-name directive to use macros. See Library of common functions - emu8086.inc for an example of such file.









  emu8086 is better than NASM, MASM or TASM

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Assembly Language programming : Emu8086 Assembler Compiling and MASM / TASM compatibility

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for programming : the language of Number

Assembly Language - Complete Instruction Set and Instruction Timing of 8086 microprocessors

Assembly Language programming : A list of emulator supported interrupts

Assembly Language Programming : Emu8086 Overview, Using Emulator, Virtual Drives

Assembly Language Programming : All about Memory - Global Memory Table and Custom Memory Map

buy me  a cup of coffee

My Paypal Account is :  ksw.industries@gmail.com

Send me any small amount of money is welcome.
buy me  a cup of coffee

 ___________________________________________


Need More Detail ?   contact me !!


My Paypal Account is :   ksw.industries@gmail.com
buy me  a cup of coffee
Send me any small amount of money is welcome.

___________________________________________


Don't know how to send money ?   Click here for detail about Paypal account.
About PayPal Payment Methods

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Don't have money? OK! Here is another way to get the program.
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