Wednesday, 13 May 2015

Broken Age : the full adventure is here in all its beautiful, 2D, hand-painted glory!


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About Broken Age 
Now the full adventure is here in all its beautiful, 2D, hand-painted glory! It's launching simultaneously on a multitude of platforms, and features an original orchestral soundtrack plus an all-star vocal cast, including Elijah Wood, and Jennifer Hale.

Broken Age is a timeless coming-of-age story of barfing trees and talking spoons. Vella Tartine and Shay Volta are two teenagers in strangely similar situations, but radically different worlds. The player can freely switch between the characters and their individual stories, helping them take control of their own lives, and dealing with the unexpected adventures that follow.

As the game begins, Vella is chosen by her village to have the honor of being sacrificed to the terrible monster Mog-Chothra, but having no interest in being devoured by a horrible beast, she decides to go against ages old tradition and escape.

Meanwhile somewhere in space, Shay is living a solitary life under the care of a very motherly computer, and while his every need is taken care of in every way imaginable, he wishes for nothing more than to break free from the monotony and have some real adventures.

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Broken Age
From Wikipedia, the free encyclopedia

Broken Age is a point-and-click adventure video game, Tim Schafer's first return to the genre since 1998's Grim Fandango. The game is produced and distributed by Schafer's Double Fine Productions for Microsoft Windows, Mac OS X, Linux, iOS, Android, PlayStation 4, and PlayStation Vita platforms. The game was developed in two acts; the first was released on January 28, 2014 (two weeks earlier for Kickstarter backers), and the second was released on April 28, 2015. A retail version of the complete game for Windows, OS X, and Linux, published by Nordic Games, was released on April 28, 2015.[7]

Broken Age began under the working title Double Fine Adventure (internal codename "Reds")[8] as a Kickstarter crowdfunded project promoted by Double Fine and 2 Player Productions in February 2012. Originally a goal of $400,000 was set to cover the costs of development and documentary filming, it became the largest crowdfunded video game project at the time, raising over $3.45 million from more than 87,000 backers within the month. It remains one of the highest-backed crowdfunded projects of any type, and its success helped to establish Kickstarter and other crowdfunding mechanisms as a viable alternative to traditional venture capital and publisher funding for niche video game titles. The game's development is being chronicled by an episodic series of documentaries produced by 2 Player Productions.

Gameplay
Broken Age is a point-and-click adventure game, where the player-controlled character can be directed to move about the screen, examine objects, and talk to non-player characters to learn more about the game world. The game features two playable characters, each located in separate worlds; the player can switch from one character to the other via the game's interface at any time, but otherwise these characters do not interact in any direct way. The game employs context-sensitive actions instead of using verb lists as early adventure games would use, as Schafer stated that in essence, "there really was always one verb, which was 'interact with'" and opted with the more modern approach.[9] Each character has separate item inventories as they collect objects; items can then be used by dragging them onto context-sensitive areas on the screen or combined with other inventory items.

Plot - Act 1
Broken Age tells the story of two teenagers with no immediately apparent connection, each "seeking to break the tradition with their lives".[6]

Vella Tartine (voiced by Masasa Moyo) is a young woman living in the Badlands, a land ravaged by Mogs, giant creatures that come from beyond a place called the Plague Dam. They are appeased through the sacrifice of young girls at a number of "Maiden's Feasts" held at various villages. Vella is chosen to be sacrificed to Mog Chothra at the feast in her hometown, Sugar Bunting, but concludes that if the monster could be killed, the rituals could be ended. She finds a way to escape the beast's attack, and ends up in Meriloft, a small colony which rests on a cluster of semi-solid clouds. They are dealing with the aftermath of their own Feast, affirming her belief that the rituals are disastrous to their people and should be ended. She then finds her way to the local port town, Shellmound, where they are preparing their Feast. There she discovers the Dead Eye God's temple, which turns out to be an ancient spaceship half-buried by the sand. She is able to wake its pilot, Alex, from stasis, and he helps her to rig the ship's scanning system to fire a laser at Mog Chothra when he shows up for the Feast. Vella's plan works, and she is able to bring down the creature.

Shay Volta (voiced by Elijah Wood) is a young man and seemingly the only passenger on the spaceship Bossa Nostra, an "incubator vessel". The ship's computer's daytime artificial intelligence (AI) acts as a mother figure to Shay, occupying him with infantile "missions" and boring routines, while preventing him from learning about or exploring anything farther than the outside of the ship. The computer's nighttime AI acts as a father figure to Shay and is more understanding of Shay's desire for independence, but appears to be too busy to spend time with Shay. The computer asserts that he is part of "Project Dandelion", a last-ditch effort by his home planet to protect Shay (the only survivor of his race following the planet's destruction) and try to find a home for him. When Shay sneaks into the bowels of the ship, he finds a stowaway named Marek wearing a wolf costume. Marek claims that, unbeknownst to him, a war rages in the galaxy, and tells Shay that he needs his help to save some innocent creatures who have been imprisoned in different areas of the galaxy as a result. Marek guides Shay through various missions against the computer's knowledge and control, trying to rescue a number of the creatures at each location before their position is discovered by an enemy force. During one of these rescues, Shay refuses to leave the last creature behind, causing the ship to be attacked, and trapping Marek helplessly under a pile of debris. In the ensuing chaos, Shay is knocked unconscious.

Act 1 ends when Vella discovers that Mog Chothra is a robot. Shay climbs outside in confusion, realizing that his belief of being in space was merely a part of an illusion, and that he was unwittingly controlling Mog Chothra. Vella attempts to punch Shay, but misses and falls into Mog Chothra's mouth. The mouth closes behind her, leaving them both trapped in each others' worlds, uncertain of what to do in their new surroundings.


Plot - Act 2
Shay, trapped outside Mog Chothra, discovers that what he thought were the ship's AIs are actually his real parents; his father, stuck outside with Shay, warns that his mother is still trapped within. As they try to find a way back inside, the ship takes off, stranding them there. Shay meets Alex, learning that he was a previous subject of "Project Dandelion". Shay offers to help repair Alex's ship to return to Loruna, beyond the Plague Dam, where Alex believes Shay's ship is heading. Meanwhile, Vella works her way into the ship and encounters Marek, who is still pinned under debris. Marek directs Vella to get into the control room as to stop Shay's Mom. Vella pretends she is Shay to trick his mom into opening the door, but they are both quickly locked inside. Marek reveals himself to be Marekai, a member of a race called the Thrush that govern the humans past the Plague Dam, and directs the ship to deliver Vella there.

As they travel, the nature of "Project Dandelion" is revealed: the Thrush, believing the rest of the beings on the planet to be filled with disease, barricaded themselves with the humans they govern beyond the Plague Dam, and over generations, modified their normal human DNA to become "superior"; but also lost certain traits necessary for survival. Project Dandelion has been used to send out uniquely attuned human children from their normal human population who could locate a special maiden via the Maiden's Feasts to "true" their bloodline, using ships that look like monsters. Vella was the one that Shay selected amongst the other Maidens (who are alive but held captive), and the Thrush are planning on killing her to incorporate her genetics into theirs.

Knowing her potential fate, Vella frees herself and Shay's mom, and creates a delayed explosive from the ship's power core to destroy the hangar where the Mogs are kept. After planting the bomb, they set the ship to escape. Meanwhile, Shay helps Alex reactivate his ship and they set course directly for the Plague Dam, accompanied by Shay's father and Vella's family. Right outside the gate, the two ships collide and the Thrush start attacking the ships, which are both stuck on autopilot. Shay and Vella work together to cause Alex's ship reactor to overheat, melting both ships together. Everyone but Shay escapes, and Vella encourages him to jump to safety; Shay jumps, just missing a ledge, but is saved by the noble sacrifice of one of his robots, Grabbin' Gary. The fused ships soon solidify, forming a bridge between the mainland and the Plague Dam, and Shay and Vella finally meet. Within the credit sequence, it is shown that the Thrush are deposed from power, and the humans of Loruna and the Badlands form a peaceful alliance.

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Image result for broken age gameplay pictures___________________________________________

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